Shadowrun Skills
Unisystem has a great selection of skills, after looking thru the Shadowrun rules, these are the ones I decided to use:
Physical
Sports(Type)
Stealth
Swimming
Combat
Brawling
Demolitions
Guns(Type) [Hold Out, Light, Heavy, MP, Assault, Sporting, Sniper, Shotgun, SMG, LMG, MMG, HMG, Cannon]
Hand Weapon(Type) [Axe, Bow, Club, Crossbow, Knife, Spear, Staff, Sword]
Martial Arts
Throwing(Type) [Axe, Knife, Sphere]
Technical
Craft(Type) [Carpentry, Stone Mason, Blacksmith]
Computer(Type) [General, Programming, Hacking]
Electronics
Mechanic
Knowledge
Engineer(Type) [Aircraft,Architecture,Biological,Civil,Computer,Construction,Cybertechnology,Excavation,Gunsmith,Electrical,Mechanical,Robotic]
Language(Type) [English, Japanese, Spanish, Native American, etc]
Medicine(Type) [Diagnosis, General, Surgical, Cyberware]
Mythology(Type) [Aztec, Greek, Japanese, Native American]
Research/Investigation
Sciences(Type) [Astronomy, Biology, Chemistry, BioMechanics, Mathematics, Metaphysics, Physics]
Streetwise(Type) [Area]
Survival(Type) [Arctic, Desert, Forest, Jungle, Mountain, Urban]
Social
Bureaucracy
Instruction
Intimidation
Criminal
Pick Lock(Type) [Mechanical, Electronic]
Pick Pocket
Vehicle
Drive(Type) [2 Wheeled, 3 Wheeled, 4 Wheeled, Tracked]
Pilot(Type) [Prop, Jet, Helicopter]
Magical
Magical Theory
Occultism (required for casting spells)
Rituals
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