Friday, July 2, 2010

Converting Shadowrun to Unisystem, Spells

Shadowrun Spells

For the most part, use the rules from Ghosts Of Albion. I've tried to keep the 'flavor' of the Shadowrun spells.

Combat Spells
Death Touch [ PL:1, Quick:Yes, Utility:No, Philosophy:None, Requirements:None, Effect:Damage (SL x 4)(Damage (WP x 0)), Secondary:Allows resistance(Willpower), Target:Up to 1 target, Casting:Quick Cast, Range:Touch, Duration:Instantaneous, Notes:Mana ]
Mana Bolt [ PL:3, Quick:Yes, Utility:No, Philosophy:None, Requirements:None, Effect:Damage (SL x 2)(Damage (WP x 0)), Secondary:Allows resistance(Willpower), Target:Up to 1 target, Casting:Quick Cast, Range:Up to 300 feet, Duration:Instantaneous, Notes:Mana ]
Power Bolt [ PL:3, Quick:Yes, Utility:No, Philosophy:None, Requirements:None, Effect:Damage (SL x 2)(Damage (WP x 0)), Secondary:Allows resistance(Constitution), Target:Up to 1 target, Casting:Quick Cast, Range:Up to 300 feet, Duration:Instantaneous, Notes:Physical
]

more to come...

Designer Notes

No real notes here, just used the spell creation rules from Ghost Of Albion.




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