Shadowrun Spells
For the most part, use the rules from Ghosts Of Albion. I've tried to keep the 'flavor' of the Shadowrun spells.
Combat Spells
Death Touch [ PL:1, Quick:Yes, Utility:No, Philosophy:None, Requirements:None, Effect:Damage (SL x 4)(Damage (WP x 0)), Secondary:Allows resistance(Willpower), Target:Up to 1 target, Casting:Quick Cast, Range:Touch, Duration:Instantaneous, Notes:Mana ]
Mana Bolt [ PL:3, Quick:Yes, Utility:No, Philosophy:None, Requirements:None, Effect:Damage (SL x 2)(Damage (WP x 0)), Secondary:Allows resistance(Willpower), Target:Up to 1 target, Casting:Quick Cast, Range:Up to 300 feet, Duration:Instantaneous, Notes:Mana ]
Power Bolt [ PL:3, Quick:Yes, Utility:No, Philosophy:None, Requirements:None, Effect:Damage (SL x 2)(Damage (WP x 0)), Secondary:Allows resistance(Constitution), Target:Up to 1 target, Casting:Quick Cast, Range:Up to 300 feet, Duration:Instantaneous, Notes:Physical ]
more to come...
Designer Notes
No real notes here, just used the spell creation rules from Ghost Of Albion.
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